
Here are the best prologues for the characters in Octopath Traveller 2!
Team Asano at Square Enix is known for making modern RPGs that are based on the styles of older games in the same genre. All of them are great games, but their even better names might make them stand out even more. Triangle Strategy, Different Daylife, and Octopath Traveller, of course.
Many people see Octopath Traveller 2 as a fitting follow-up to the games that inspired it, if not one of the best of the genre as a whole. The first game was seen as a great proof of concept, even if it was a bit boring. In this big, intertwining story, each of the eight main characters has their own beginning, though some make a bigger mark than others.

The story of Agnea starts in the Leaflands, which is a small town with easy goals. She stands out, though, because she saved money for years so she could follow her dreams and become a famous dancer like her mother.
She has her own problems, but they tend to come from her family rather than from outsiders.
The problem with Agnea’s introduction is that, while it’s nice to see a simple character just living in the world, it doesn’t make for a very interesting part to play. At the beginning of the chapter, she is given money, but the rest of the chapter is filled with boring jobs that teach you how she works and make the chapter longer.
Castti Florenz

In Octopath Traveller 2, many of the characters are based on old stereotypes and images. It’s fun to see them all in the same world. Castti (her name, as far as she knows) is a person who can’t remember who she is or where she is in the world.
When she wakes up on a ship headed for Canalbrine, she finds herself in a town that is very unfriendly to her for reasons she doesn’t understand. Even in this short time, it’s fun to see how the town’s view changes, though it takes a while for her story to really get going.
Temenos Mistral

When you’re writing a story, it can be hard to make the main character rough in any way. It can be hard to play a whole game with a character who is annoying or can’t be related to in any way.
So, Temenos is an interesting result because he is both a skeptic priest who is ready to question divinity and a proud member of a religious inquisition who doesn’t feel bad about abusing his power.
His prologue is about the rumors going around the church after the mysterious death of the pope. Temenos’ Sacred Knight followers are always shocked by the way he casually questions locals and does things that sound like blasphemy. Another prologue with a mystery around it, but Temenos is a very fun character to watch connect with other people.
Osvald V. Vanstein

Most prologues give players a lot of freedom to explore the first few areas and get a feel for Snake Game. However, Osvald’s story has to tell you that the first two chapters are very guided. It makes sense, since he was framed for a crime and is stuck on an icy island for life with no way to get off.
Osvald has been locked up for years, and his magic has been muted, making him useless in battle. His days are filled with planning his getaway. He does the same things over and over again until he can finally get away.
Some parts of this prologue can be boring to play, but you have to respect how much work went into making the story and how unique Osvald’s payback is.
Throné Anguis

Throné’s story reminds me of stories from the Renaissance about towns that grow quickly and have lots of money that organized gangs of thieves can steal. Throné is a thief who is stuck in a life of crime and wants nothing more than to get out of it.
But it’s not easy to get out of a life of crime, especially if you’re with “family.”
After a crime goes wrong, she has to fight her own friends to get away, but their different goals drive them apart. The sad story ends with Throné’s family in pieces after the last fight on top of a stormy mansion.
The opening also tries to talk about sexism, and while you can’t say it was completely successful, just pointing it out is a bigger step than you might have thought.
Partitio Yellowil

Partitio is a very interesting character, and his introduction makes him seem very modern and like someone many people can relate to in today’s economy. His father and his partner found a silver mine and bought the rights to the land. They then built a busy mine, which made the land a popular place for business.
A set of time-lapses that show how Partitio and the town change over time is also a great choice of style.
The partner of Partitio’s father, on the other hand, says that capitalism is a stormy sea and that their times of wealth are about to end. In this scene, we see Partitio grow up, his father get sick, and the town fall on hard times because the landlord messed with their contract.
Here is where Partitio makes a shocking discovery: if it gets rid of poverty in the world, it is morally right to get rid of your landlord by any means necessary.
Hikari Ku

Hikari’s story starts during a fight between his clan and another clan. This is one of two prologues that take place in parts of the world that are very far from any other countries. In fact, his introduction goes right into battle, jumping from one fight to the next until his clan wins.
But Hikari is sick and tired of all the killing.
Years go by with peace in his home. During that time, his father, the ruler, hasn’t tried to take over any more land. People aren’t sure what to do because they’ve never lived in such peace before.
Hikari’s half-brother kills his own father and makes himself ruler as part of a coup. Hikari is sent away, which is the start of a long story of reclaiming his home from its royal past.
Ochette

Ochette’s story starts when she was a child and chose the animal that would be her lifelong friend. Unlike other prologues, this one has a choice that affects the whole game, since this ally stays with Ochette the whole time and helps her fight.
The other, on the other hand, gets angry, strikes you, and then goes away.
Then we jump ahead a few years and see how quickly people are moving into Half-ling land. Ochette offers to save a lost human child as a way to show that they can live together in peace.
During this, she finds out about a much bigger danger and has to leave her home to find ancient beasts of the land in the hopes that they can stop the disaster.